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Cinema 4D Beginner's Guide by Jen Rizzo

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Time for action – placing accurate lighting

So far we've examined the properties of lights through just one global room light, but now let's create a more detailed look by adding additional lights to the scene.

  1. First, let's create small lights for our wall lamps. Create an Omni light with an Intensity of 50% and a color of (255, 230, 180). Give it a falloff of 80 cm, and set the shadows to soft. Place this Omni light inside of the lampshade (a quick way to do this is to set the omni as a child of the lampshade, then change its Object Rel coordinates to (0, 0, 0), this will move the child to the exact location of the parent's axis). Then, create an instance of the light (so that the settings are identical if you choose to change the light temperature, ...

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