Time for action – creating organic shapes with metaball and cloners
We've used cloners with effectors to change their position, scale, and rotation, but cloners can also be combined with other object types to create interesting effects.
The metaball object allows you to combine individual objects, using the original objects as a guiding shell for a unified single, smooth object.
- Start a new file, or turn off the other objects in your current scene (which may just be your cloner object at this point).
- Create three spheres and arrange them spaced slightly apart from one another. Feel free to vary the size as well. The following screenshot shows a 100 cm sphere at (0 cm, 0 cm, 250 cm), a 100 cm sphere at (-185 cm, 0 cm, 0 cm), and a 200 cm sphere at ...