Time for action – creating XRefs
XRefs can be created in two different ways. Let's open our office model and start exploring:
- Open your office scene. Select one of the two chairs in front of the desk, (if you created multiple chairs, make sure the one you've selected isn't an instance).
- Navigate to Create | XRef | Convert Object Selection to XRef:
- You will be prompted to save your file. Creating an XRef will make a separate
.c4d file. You can name it anything you wish, but it's best to keep
xref_ at the beginning of the name so it will be differentiated in your folder. When you create multiple XRefs, it'll be easy to spot which files are which in your ...