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Cinema 4D R14 Cookbook - Second Edition by Michael Szabo, Simon Russell

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Making it Rain

Let's use what we've learnt so far and create a rain simulation. This isn't any more complex than the previous tutorial, but it is a more practical application, and it uses a couple of new techniques such as using the Hair module to render. You should definitely do the previous recipe before embarking on this one so you are familiar with the techniques involved.

Getting ready

Create a new scene with at least 500 frames.

How to do it...

  1. Create a null object and rename it as Rain Emitter. Move the null up so the Y position value is 500cm.
  2. Create three new null objects, and name them Gravity, Wind, and Up. Rotate the Gravity null by -90º on the p axis, and rotate the Up null by 90º on the p axis. We'll use these a little later to help control ...

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