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Directing

Though there are already directors in the world of game development—specifically, the creative directors and technical directors—when I use the word “director”, I’m speaking of a person who actually works with actors. Dealing with actors during the motion capture process and while recording voiceovers are the primary areas we can address when discussing directing during game production, but there are several other areas that can be influenced by the use of solid techniques used by film directors. These include: directing concept meetings, location scouting, creating a unique vision with the cinematographer and/or engineering department, and making sure that all aspects of production are in sync with the script.

There is another ...

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