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Cinematic Game Secrets for Creative Directors and Producers by Rich Newman

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Postmortem

Rather than being any kind of all-inclusive manual for creating cinematic games, I hope that this book will serve as a jumping-off point for you. With game developers and publishers out there already starting to tap into the vast sea of filmmaking techniques for their games (just check out all the screenshots in this book), the promise of future cinematic games is at an all-time high. I hope that young producers and creative directors (as well as game designers) will utilize all the awesome filmmaking books and Web sites out there that focus on great storytelling, cinematography, character development, and directing (there are many available on the Focal Press Web site, http://www.focalpress.com). Just remember that when you make a ...

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