
C HAPTER
3
Components and Subsystems:
Object Model
Before getting too far into the inner workings of Unity, it is important to get an understanding
of the basic Unity object model. It is difficult to grasp the administration structure, how calls
flow through Unity, and how various conversations work without understanding how all
the objects that make up the Unity database work together. The terminology and objects
discussed here will come up again often as we discuss administration topics, audio text
applications, and digital networking, among other things. It is important to make sure you
understand the relationships among all these objects moving ...