Previously, while adding physics objects, whenever we wanted to add an object with an odd shape, we had to get the vertices and make sure that all the angles were convex. However, with PhysicsEditor, we don't have to worry about this. PhysicsEditor takes care of such cases automatically. Let's take a look at how to implement it.
The trial version of PhysicsEditor can be downloaded from the CodeAndWeb website at https://www.codeandweb.com/physicseditor.
Once downloaded, open the application.
PhysicsEditor has three panels, which ...