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Cocos2D Game Development Essentials by Ben Trengrove

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Chapter 1. Getting Started with Cocos2d

In this chapter, you will learn how to create your first Cocos2d project. You will make a simple game that could be extended to a full title if you choose. You will also learn how to deploy on Android using Apportable.

In this Chapter, we will cover the following topics:

  • Installing Cocos2d
  • Working of the Cocos2d app
  • Creating a project with the template

An introduction to Cocos2d

Cocos2d for iPhone is an open source framework to build cross-platform 2D games with Xcode and Objective-C. Cocos2d is licensed by Massachusetts Institute of Technology (MIT), meaning that in addition to being free to use, there is no need to open source your game, and no licensing or profit share fees to pay to use it in a commercial ...

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