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Cocos2D Game Development Essentials by Ben Trengrove

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Summary

Congratulations! You have built your first cross-platform app and stepped through the code to see how it works. At this point, you should have a basic idea of how a Cocos2d app is put together. You have created scenes to contain different screens of your game, and you have used the CCDirector class to move between them. You have created different types of nodes to display content on the screen, including CCLabelTTF for text content, CCButton to create a button on screen, and CCSprite to display an image. You have used CCActions in the form of CCActionRotateBy and CCActionMoveTo, and you modified their behavior using CCActionRepeatForever. You also learned how to create a solid rectangle of color using CCNodeColor.

You should now have a ...

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