In the last chapter, you went through the introduction of Cocos2d template. You had a look at your first nodes, and sprites, and learned how to move between scenes. In this chapter, you will get into more detail on how these elements work and what can be done with them. You will also create your first mini game to begin with, to see how the pieces all come together.
In this chapter, you will learn:
In Cocos2d, everything you see on screen is a subclass of the
CCNode class. Even the scenes your game has are subclasses of the
There are some ...