Without functionality, moving between scenes is not possible and they would be useless. Cocos2d-x provides great methods to move from one scene to another. Before you take a look at these methods, you need to understand how Cocos2d-x manages scenes.
Cocos2d-x uses a stack to manage scenes, which is a Last-In First-Out (LIFO) system that runs the latest scene in the stack. The following are the main methods that are used to move between scenes: