This chapter will guide you through the process of creating menus using the menu items provided by Cocos2d-x and implementing them within the previously created scenes to allow navigation, which was implemented in the previous chapter.
The topics that will be covered in this chapter are as follows:
So, what are menus? A menu is a technique to display buttons/navigational functionality. Menus consist of menu items, for example, a menu item image that will be used for this game. There are several items that are provided by Cocos2d-x to construct menus. Some of the commonly used items are as follows: