O'Reilly logo

Cocos2d-x Game Development Essentials by Gareth Jones, Arutosh Gurung, Frahaan Hussain

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Summary

This chapter covered how to create menus in different scenes with menu items and how to position these menus. These menus provided the functionality to switch between scenes for the game. The next chapter will show you how to implement transitions so that the scenes feel more alive when you switch between them. Transitions allow the scenes to switch using an animation, and Cocos2d-x provides several animations from fading to zooming.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required