Chapter 1. Introduction
Sight is a faculty; seeing, an art.
|--George Perkins Marsh|
In this book, we set as our goal to learn how to judge the quality of software code. Having mastered this art, we’ll then be able to apply our newfound sense to the code we write ourselves and to the code written by others, aiming to assess its quality aspects and improve what we find lacking. We can also use our acquired knowledge of code quality when we discuss implementation alternatives with our colleagues: ideally, nudging our project toward the most appropriate direction.
We can view software quality from the point of its specifications and define it as the degree to which it meets the specified requirements, or we can also take people into ...