Book description
Computer science opens more doors for today’s youth than any other discipline – which is why Coding in the Classroom is your key to unlocking students’ future potential. Author Ryan Somma untangles the current state of CS education standards; describes the cognitive, academic, and professional benefits of learning CS; and provides numerous strategies to promote computational thinking and get kids coding!
Whether you’re a teacher, an after-school coach, or a parent seeking accessible ways to boost your kid’s computer savvy, Coding in the Classroom is here to help. With quick-start programming strategies, scaffolded exercises for every grade level, and ideas for designing CS events that promote student achievement, this book is a rock-solid roadmap to CS integration from a wide variety of on-ramps. You’ll learn:
•tips and resources for teaching programming concepts via in-class activities and games, without a computer
•development environments that make coding and sharing web apps a breeze
•lesson plans for the software lifecycle process and techniques for facilitating long-term projects
•ways to craft interdisciplinary units that bridge CS and computational thinking with other content areas
Coding in the Classroom does more than make CS less formidable – it makes it more fun! From learning computational thinking via board games to building their own websites, students are offered a variety of entry points for acquiring the skills they need to succeed in the 21st-century workforce.
Moreover, Somma understands how schools operate – and he’s got your back. You’ll be empowered to advocate for the value of implementing CS across the curriculum, get stakeholder buy-in, and build the supportive, equitable coding community that your school deserves.
Table of contents
- Acknowledgments
- Introduction
- 1 Making Sense of the Computer Science Standards
- 2 The Many Benefits of Computer Science Education
- 3 Computer Science History
- 4 Computational Thinking Gamified and Unplugged
- 5 Diving into Web Development
- 6 Intentional Development Environments
- 7 Scaffolded Code Exercises
- 8 Self-Directed Project-Based Learning
- 9 Coaching Your Coders
- 10 Networking a Coding Community
- Afterword
- Index
Product information
- Title: Coding in the Classroom
- Author(s):
- Release date: October 2020
- Publisher(s): No Starch Press
- ISBN: 9781718500341
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