Book description
Learn how to compress video and audio with optimal quality and minimal hassles. Renowned expert Ben Waggoner teaches you to improve the quality of your final content and develop effective workflows. Understand the basic concepts of vision and hearing, apply that knowledge in the context of compression, then move onto practical, applicable information for creating, editing, and compressing the best video and audio, whether you're delivering for the web, DVD, Blu-ray, phones, or beyond.
Clear examples of how to make the best choices in real-world projects
Covers Mac and Windows products for a complete look at today's compression technologies: all the different tools, codecs, and formats for different kinds of deliverables are described, focusing on how to pick the right options for particular projects, players, and sources
Formats
Windows Media
QuickTime
Flash FLV and F4V
MPEG-4 and H.264
MPEG-2
Ogg Vorbis and Theora
Silverlight and Smooth Streaming
Devices
iPod and iPhone
Zune HD
Playstation Portable
Playstation 3
Xbox 360
DVD and Blu-ray
Table of contents
- Cover
- Halftitle
- Title
- Copyright
- Contents
- Introduction
- Preface: Quick-Start Guide to Common Problems
- Chapter 1. Seeing and Hearing
- Chapter 2. Uncompressed Video and Audio: Sampling and Quantization
- Chapter 3. Fundamentals of Compression
- Chapter 4. The Digital Video Workflow
- Chapter 5. Production, Acquisition, and Post Production
- Chapter 6. Preprocessing
- Chapter 7. Using Video Codecs
- Chapter 8. Using Audio Codecs
- Chapter 9. MPEG 1 and 2
- Chapter 10. MP3
- Chapter 11. MPEG-4
- Chapter 12. MPEG-4 part 2 Video Codec
- Chapter 13. Advanced Audio Coding (AAC) and M4A
-
Chapter 14. H.264
- Why H.264?
- Why Not H.264?
-
What’s Unique About H.264?
- 4 × 4 blocks
- Strong In-Loop Deblocking
- Variable Block-Size Motion Compensation
- Quarter-Pixel Motion Precision
- Multiple Reference Frames
- Pyramid B-Frames
- Weighted Prediction
- Logarithmic Quantization Scale
- Flexible Interlaced Coding
- CABAC Entropy Coding
- Differential Quantization
- Quantization Weighting Matricies
- Modes Beyond 8-bit 4:2:0
- H.264 Profiles
- Where H.264 Is Used
- Settings for H.264 Encoding
- H.264 Encoders
- H.265 and Next – Generation Video Codec
- Chapter 15. FLV
- Chapter 16. Windows Media
- Chapter 17. VC-1
- Chapter 18. Windows Media Audio
- Chapter 19. Ogg
- Chapter 20. RealMedia
- Chapter 21. Bink
- Chapter 22. Web Video
- Chapter 23. Optical Disc: DVD, Blu-Ray, and ROM
- Chapter 24. Phones and Devices
- Chapter 25. Flash
- Chapter 26. Silverlight
- Chapter 27. Media on Windows
-
Chapter 28. QuickTime and Mac OS
- Introduction to Mac
-
History of the Mac as a Media Platform
- Birth of the Mac
- Macintosh II
- Formation of Avid, Digidesign, and Radius
- Macromind Director
- System 7
- QuickTime 1.0
- The Multimedia Mac
- QuickTime 2
- PowerPC Switch
- The Birth and Death of Mac Clones
- QuickTime 2.5 and QuickTime Media Layer
- QuickTime v3
- QuickTime Enters the Streaming Wars
- Mac OS X Begins and Steve Jobs Returns
- The G3 Era and the PC Convergence
- QuickTime 4: Streaming and The Phantom Menace
- Final Cut Pro
- QuickTime 5
- The G4 Era
- QuickTime 6 and MPEG-4
- Mac OS X, Finally for Real
- Introduction to QuickTime
- The QuickTime Format
- QuickTime Tracks
- Delivering Files in QuickTime
- The Standard QuickTime Compression Dialog
- QuickTime Alternate Movies
- QuickTime Delivery Codecs
- QuickTime Authoring Codecs
- QuickTime Audio Codecs
- QuickTime Import/Export Components
- QuickTime Authoring Tools
- Index
- Compression Tools
Product information
- Title: Compression for Great Video and Audio, 2nd Edition
- Author(s):
- Release date: February 2013
- Publisher(s): Routledge
- ISBN: 9781136064531
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