Our player is currently having no problem beating the level. Without obstacles and dangers, the game might as well just be a straight line for the player to walk down. Let's give this game some challenge.
Hazardobject. As with touching the goal, change the player animation and deactivate the platform movement. Choose the animation
Dieinstead this time, as in the following screenshot:
Playerobject and select An animation is playing as the condition. Enter
Diein the box and click on ...