Now we can create our player character objects and also add moving and static conveyor belts into our level.
Spriteand paste the standing image of the player character legs into it. Have an image point named
1at the red spot that we drew earlier, and then place the
hotspotat the bottom-middle point of the image (num-pad 2) as shown in the following image:
P1Legs, and for its
Defaultanimation, set the animation
Stoppedbefore checking the Auto Mirror checkbox in the main Appearance