© The Author(s), under exclusive license to APress Media, LLC , part of Springer Nature 2021
B. E. HollisterCore Blender Developmenthttps://doi.org/10.1007/978-1-4842-6415-7_3

3. ghost: Soul of the windowmanager Module

Brad E. Hollister1  
(1)
Computer Science Department, CSUDH, Carson, CA, USA
 

This chapter illustrates the dividing line between “core” Blender source code and one of the most fundamental of Blender’s internal support libraries called ghost. We will uncover the connection between ghost and windowmanager, the module that provides the underpinnings for Blender’s window-based application. Importantly, Blender is also an OpenGL program. We outline the required steps client programs must undertake to obtain a platform-specific window, along ...

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