We have covered aspects of supporting code (e.g., GHOST, blenlib, python, etc.), which allows for higher-level functionality—that of the windowmanager module, and in this chapter the editors module. Even when discussing support code, it is impossible to delineate these modules as entirely autonomous subsystems. We have tried to approximate this, at times avoiding dependencies and some Blender codebase paradigms. Now, in this chapter, we cover the
7. The editors Module, Operators, and Event System
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