Games with a social aspect have become increasingly popular, and Corona offers a way to access these networks and migrate your app from one to another according to your target platform with a minimum of code changes using the
gameNetwork library. Along the way, we'll also practice exploiting the facility of most touchscreen devices to detect and track multiple points of touch, allowing for a greater variety of gameplay.
This project presents you with a completed game engine—almost. The game can load and play level files, but doesn't currently accept any player input, so it's impossible to complete the level or score any points.
You will incorporate recognition for multiple ...