The first thing we will do is to construct a list that contains all currently active touch objects and their locations. It will use its own touch listener to stay up to date with any touch event that reaches the
Runtime target (so buttons and other objects that return true in their touch listeners will not affect it).
After you've copied your project directory from the
version 0 contents, create a text file at the top level of your project called
touches.lua and open it.
This module will allow the user to iterate through all the currently active touches.
Since this file exists to track multiple simultaneous touches, it should guarantee that Corona will track these touches; ...