O'Reilly logo

Creating E-Learning Games with Unity by David Horachek

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Creating our first scene

With these requirements in mind, let's build the framework:

  1. Create a plane, positioned at (0,0,0), and name it ground.
  2. Under Edit | Render Settings, go to the Skybox Material panel of the Inspector pane, and add one of the skybox materials from the skybox package.
    Creating our first scene
  3. The GameObject drop-down menu is where you can select different types of basic Unity3D objects to populate your world. Create a directional light to the scene from GameObject | Create Other, and place it at (0,10,0) for readability. Set its orientation to something like (50, 330, 0) to achieve a neat shading effect on the player capsule. In our world, the y axis will ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required