Recall that the second Prefab that is enabled when the popup_Level2Start windows is clicked, is the raceStartup Prefab. This object will commence the start of the other racers, leaving room for an eventual countdown clock. Let's start creating the raceStartup Prefab by performing the following steps:
RaceStarterScript, and add an instance of it to the
stageTimeis the amount of time each stage lasts:
public float stageTime = 2.0f;
numStatesis the number of states (of duration ...