Now that we have a fully functional system for loading and unloading scene files, we will dedicate our attention to the integration and refactoring of the remaining GameObjects, hierarchies, and scripts.
To refactor our pop-up system, perform the following steps to complete the moving of our game content from the
testbed scene file to the
MAIN scene file.
Let's begin by refactoring the pop-up panel system:
GUITexturenamed score is present as shown in the following screenshot: