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Creating Games with Unity and Maya by Adam Watkins

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Acknowledgments

Books like this are the results of a lot of work by a lot of people. It is important to point them out.

First, many thanks to Kelly Michel and the team at the Los Alamos National Laboratory that made working on this book possible. The opportunities to learn and grow have been exciting to me professionally, and I’ve personally very much enjoyed my time working with my teammates Brian Dickens, Elise Elfman, Jake Green, and Birch Hayes.

Also, thanks to the tireless efforts of my tech editor, Anson Call; the book is more accurate, and tighter conceptually than it would have been without his meticulous work.

Thanks also, of course, to the editors at Focal with whom I have worked on the project: Sara Scott, Laura Lewin, Katy Spencer, ...

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