5. Select the new layer mask by clicking the white thumbnail in the
Layers palette.
6. Afterward, use the standard GIMP paint tools to paint the trans-
parency data into the image. Remember that the black pixels will
be transparent, the white pixels will be opaque, and 50% gray pix-
els will be 50% transparent.
7. Finally, save the image in an image format that supports transpar-
ency, such as .bmp, .tga or .png.
108 Chapter 3 / Cross-Platform Development Tools
Figure 3-34: Select the
white layer mask.
Figure 3-35: Start
painting areas that you
want transparent.

Get Cross Platform Game Development now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.