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CRYENGINE Game Development Blueprints by Sam Howels, Riham Toulan, Chris Goodswen, Richard Gerard Marcoux III

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Using Game Tokens to create cleaner Flow Graphs

Before we start discussing how we lay out our Flow Graphs, we will first look at the concept of Game Tokens. Game Tokens store values in Flow Graph that can then be modified or requested at any point within your scripting. If you have ever dabbled in written scripting or programming, these are equivalent to variables and are an incredibly powerful concept when scripting within Sandbox. In every single player CRYENGINE game that has been shipped to date, Game Tokens have been the cornerstone of clean scripting. Let's dive in to make some in order to see how and where they will be useful to us.

Creating Game Tokens

Game Tokens live in an XML library created within Database View. While this requires a ...

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