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DarkBASIC Pro Game Programming, Second Edition by Joshua R. Smith, Jonathan S. Harbour

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Summary

You have certainly been plunged into the depths of DarkBASIC programming already in this first chapter! The goal was to give you a feel for what is to come while getting you familiar with the DarkBASIC IDE and language. You will be learning the details behind all of the programs you’ve seen here in upcoming chapters, and you will soon be writing your own DarkBASIC programs without any help.

 

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