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DarkBASIC Pro Game Programming, Second Edition by Joshua R. Smith, Jonathan S. Harbour

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Summary

Well, that was certainly a lot of changes to the Darkanoid game, but it is now finished! The game is complete according to the goals I set out for it back in Chapter 10. The end result is a fun game that is not too complicated so you can add new features and tweak the gameplay without wading through too much source code.

Before getting into the final Darkanoid project here, this chapter covered all of the sound effects and music commands in DarkBASIC. Sound effects are essential in creating games that have dynamic output, because sound helps the player become immersed in the game. Good sound effects significantly improve the overall game experience. Along with nice-looking graphics, well-considered sound effects and music are essential ...

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