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DarkBASIC Pro Game Programming, Second Edition by Joshua R. Smith, Jonathan S. Harbour

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Introduction to Movies

In the early days of video games, the “intro movie” was usually a paragraph of text on the screen with perhaps a single-channel soundtrack. As games became more complex and budgets were increased, intro movies and cut-scenes became more elaborate, moving from text to game engine cinematics. One of the first games to feature cut-scenes within the game was Wing Commander II: Vengeance of the Kilrathi, and later games in the Wing Commander series followed suit to much acclaim, with custom movie-quality sets and popular actors reprising the roles of lead characters in the game.

Game Cinema

Wing Commander II was a trend-setting game featuring extraordinary movies that told the story within the game. Keep in mind that when ...

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