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DarkBASIC Pro Game Programming, Second Edition by Joshua R. Smith, Jonathan S. Harbour

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Chapter 21. Landscaping: Building 3D Terrain Using Matrices

DarkBASIC provides some very easy-to-use commands for creating and manipulating bumpy terrain (that is, terrain with multiple levels that is not just flat). In this chapter we will take a look at some of the matrix commands for working with bumpy terrain and learn about

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