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DarkBASIC Pro Game Programming, Second Edition by Joshua R. Smith, Jonathan S. Harbour

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Chapter 22. Multiplayer LAN and Internet Programming

Just think about all you have learned with DarkBASIC, from the basics of writing a program to 3D graphics. It has not always been easy! In this chapter, I am going to show you how to write code to communicate with other players over a network or the Internet. Regardless of the way you connect, you will be able to use the knowledge and code in this chapter to write your own multiplayer game, to challenge a friend in the other room or across the country!

Here are the key topics you’ll learn about in this chapter:

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