Trust is a broad concept, and making something trustworthy requires a social infrastructure as well as solid engineering.
Statistics, like software development, is as much an art as it is a science.
Trustworthy computing requires both trustworthy hardware and trustworthy software. Early computer hardware manufacturers supplied application software but soon retreated from such offerings for fear of contingent liability. This gave rise to the third-party software industry giving the user of enterprise software the choice of build or buy, or a combination of the two. Recently Microsoft, the dominant supplier of system and application ...