There are four levels, organized to follow the creature design process from start to finish:
Each level incorporates skills from the level before. As levels advance, they offer increasingly complex design problems that call for increasingly skillful artistic rendering and problem solving.
Within a level, the projects are designed to offer a range of thought-provoking subject matter, each with its own unique requirements. These have been carefully planned to guide you toward the results that art directors will want to see.
Take as much time as you like to complete a project. Naturally on the job you’ll be given deadlines, ...