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Designing Digital Products for Kids: Deliver User Experiences That Delight Kids, Parents, and Teachers
book

Designing Digital Products for Kids: Deliver User Experiences That Delight Kids, Parents, and Teachers

by Rubens Cantuni
November 2020
Beginner content levelBeginner
265 pages
6h 49m
English
Apress
Content preview from Designing Digital Products for Kids: Deliver User Experiences That Delight Kids, Parents, and Teachers
© Rubens Cantuni 2020
R. CantuniDesigning Digital Products for Kidshttps://doi.org/10.1007/978-1-4842-6287-0_2

2. Before You Start, Know the Industry

Understand What’s on the Market and How It Works.
Rubens Cantuni1 
(1)
Monza, Italy
 

In this chapter, we’ll look at the landscape of apps for kids. We’ll try to keep a broad view to get a grip on the general basic knowledge you should have before even starting to ideate a product.

Why is this important? Well, it’s always essential to know the market for a product we’re going to develop, but in this case I believe it’s exceptionally significant because, while as adults we constantly use many products, for productivity, entertainment, communication, wellness, and more, we are not accustomed to using products ...

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Publisher Resources

ISBN: 9781484262870Purchase LinkPublisher Website