O'Reilly logo

Developing AR Games for iOS and Android by Dominic Cushnan, Hassan EL Habbak

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 2. Setting Up the Environment

In this chapter, we will go over setting up the environment we need for augmented reality, and also deploy our first working augmented reality app. We will get a feel for how the end products feel and how to deploy them. The chapter will lightly touch areas such as Unity platform settings and Vuforia prefabs. The chapter, however, will not cover iOS Apple provisioning and Xcode management since they are outside the scope of the book.

Downloading and installing Unity 3D

The process of downloading and installing Unity on Mac OS X is quite simple. Simply by going to its website and downloading the free trial version of iOS and Android, we can get most of Unity's power instantly for free for a limited time. To download, ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required