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Developing AR Games for iOS and Android by Dominic Cushnan, Hassan EL Habbak

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Summary

In this chapter we have gone through the process of setting up our environment. We installed both Unity and Vuforia. We were introduced to Unity's GUI and started a new project. We imported Vuforia 's sample app and saw how to deploy it to our devices. While doing that, we were introduced to many Unity settings that relate to app deployment and also some basic features of Vuforia.

With this, we are familiar with the process of deployment and how the final products look. We have set up our environment to be able to build AR apps using Vuforia and Unity, and have seen how easy it is to deploy on the target device. We were introduced to simple settings for the Unity environment, and paved the way for a more in-depth look at how to build our ...

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