In this chapter we covered a lot of ground on the advanced AR development in Unity. We created a perfectly functional and fun game that utilizes a lot of concepts in both Unity and Vuforia. All we need to do now is deploy the game to a device and play with it. Maybe add a score system, or maybe add a limited number of balls to hit the mole. The sky is your limit. Experiment with it, and create an experience that users will appreciate.