Chapter 2. Our First Application
Once you have everything installed from the first chapter, you're ready to start building iOS applications. In this chapter, we're going to build a single-screen "Hello, World" application specifically for the iPhone/iPod Touch. By the end of this chapter, you'll be familiar with:
Creating MonoTouchprojects
Using Interface Builder to create screens
Wiring up controls via outlets and creating actions
Handling UI events in code
Deploying to and running applications in the iOS Simulator
Without further ado, let's get started.
Starting the Example
First, launch MonoDevelop. Your screen should show something similar to following (Figure 2-1).
Figure 2.1. MonoDevelop
As a standard IDE, it should look pretty familiar. It's very ...
Get Developing C# Apps for iPhone and iPad Using MonoTouch: iOS Apps Development for .NET Developers now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.