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Developing Mobile Games with Moai SDK by Francisco Tufro

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Chapter 1. Why Moai SDK?

Over the last two decades we've witnessed explosive development in software platforms, mostly represented by the mass adoption of Linux and Mac OS, and in the last few years, Android and iOS. In this chapter we'll see what this entails and why Moai SDK is here to help us all, and that for free.

Multi-platform development

So you want to make games. You probably have this great game idea and you're planning to release it for the Web, iOS, and Android platforms, and probably if you get traction, publish it on Steam. I bet you already have some concept art, or your Game Design Document (GDD) in place. But, have you planned on how are you going to make your game in order to be able to support all those platforms?

Nowadays you ...

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