The first thing we need to think about is how we are going to deal with different resolutions in our project. You could do a lot of fancy stuff in this regard, such as changing the UI given different sizes, or loading HD images if the resolution is higher than or equal to 1024 x 768 (or whatever you choose!), and so on. In this example we're going to keep it simple; we will just stretch everything so that it fits on the screen.
Concentration project and change the following lines:
SCREEN_RESOLUTION_X = 2 * WORLD_RESOLUTION_X SCREEN_RESOLUTION_Y = 2 * WORLD_RESOLUTION_Y
To the following:
SCREEN_RESOLUTION_X = MOAIEnvironment.horizontalResolution SCREEN_RESOLUTION_Y = MOAIEnvironment.verticalResolution
If you run the project ...