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Developing Mobile Games with Moai SDK by Francisco Tufro

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About the Author

Francisco Tufró has been captivated by computers and the possibility of using them to create new worlds since he was six years old. At age 14, he sort of hacked into a chat demo in Visual Basic and transformed it into a full-feature RPG chat, with support for maps, character sheets, and dice rolls. The years went by and he learned many things along the way, as any curious person does. Suddenly he found himself collaborating in various open-source projects, including Musix (a Linux distribution for musicians) and CLAM (working on the project for Google's Summer of Code 2008). He co-founded quov.is and worked as a Ruby on Rails developer for about 5 years while never forgetting about what drove him to computers in the first place, ...

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