This chapter constructs a virtual ethnography of Second Life. Particularly, the focus is on virtual sex and the configuration of ‘consent’ in such environments. When genitals do not touch, how do the rules of intimacy transform legally and culturally?
I recently read an article about a virtual (or ‘virtual’) rape on the popular MMORPG Second Life.1 Initially, I was sceptical that such an act was even possible, let alone merited attention. However, days after I read the article, the idea still haunted me. The incident which led to this phenomenon involved a teenage ...