How is it possible to organize an experience that is all about free choice... how can you order something that is supposed to be nonlinear?
What kinds of structural “building blocks” exist in interactive media, and how can you use them to help build a work of digital entertainment?
What do you need to know or to decide before you begin to structure a new project?
Structure: it is the unseen but all-important method of organizing a work of interactive entertainment. The structural “bones” of a project support all the fleshy elements that the user encounters. They also help determine the nature of the interactivity. When the bones are thoughtfully assembled, the body functions well and ...