Book description
Digital Video and HD: Algorithms and Interfaces provides a one-stop shop for the theory and engineering of digital video systems. Equally accessible to video engineers and those working in computer graphics, Charles Poynton’s revision to his classic text covers emergent compression systems, including H.264 and VP8/WebM, and augments detailed information on JPEG, DVC, and MPEG-2 systems. This edition also introduces the technical aspects of file-based workflows and outlines the emerging domain of metadata, placing it in the context of digital video processing.
- Basic concepts of digitization, sampling, quantization, gamma, and filtering
- Principles of color science as applied to image capture and display
- Scanning and coding of SDTV and HDTV
- Video color coding: luma, chroma (4:2:2 component video, 4fSC composite video)
- Analog NTSC and PAL
- Studio systems and interfaces
- Compression technology, including M-JPEG and MPEG-2
- Broadcast standards and consumer video equipment
Table of contents
- Cover Image
- Content
- Title
- Copyright
- Dedication
- Figures
- Tables
- Preface
- Acknowledgments
- About the Book
-
PART 1
- 1. Raster images
- 2. Image acquisition and presentation
- 3. Linear-light and perceptual uniformity
- 4. Quantization
-
5. Contrast, brightness, , and
- Perceptual attributes
- History of display signal processing
- Digital driving levels
- Relationship between signal and lightness
- Algorithm
- Black level setting
- Effect of contrast and brightness on contrast and brightness
- An alternate interpretation
- Brightness and contrast controls in LCDs
- Brightness and contrast controls in PDPs
- Brightness and contrast controls in desktop graphics
- 6. Raster images in computing
- 7. Image structure
- 8. Raster scanning
- 9. Resolution
- 10. Constant luminance
- 11. Picture rendering
- 12. Introduction to luma and chroma
- 13. Introduction tocomponent SD
- 14. Introduction to composite NTSC and PAL
- 15. Introduction to HD
-
16. Introduction to video compression
- Data compression
- Image compression
- Lossy compression
- JPEG
- Motion-JPEG
- JPEG 2000
- Mezzanine compression
- MPEG
- Picture coding types (I, P, B)
- Reordering
- MPEG-1
- MPEG-2
- Other MPEGs
- MPEG-4
- H.264
- AVC-Intra
- WM9, WM10, VC-1 codecs
- Compression for CE acquisition
- HDV
- AVCHD
- Compression for IP transport to consumers
- VP8 (“WebM”) codec
- Dirac (basic)
- 17. Streams and files
- 18. Metadata
- 19. Stereoscopic (“3-D”) video
-
PART 2
-
20. Filtering and sampling
- Sampling theorem
- Sampling at exactly 0.5fS
- Magnitude frequency response
- Magnitude frequency response of a boxcar
- The sinc weighting function
- Frequency response of point sampling
- Fourier transform pairs
- Analog filters
- Digital filters
- Impulse response
- Finite impulse response (FIR) filters
- Physical realizability of a filter
- Phase response (group delay)
- Infinite impulse response (IIR) filters
- Lowpass filter
- Digital filter design
- Reconstruction
- Reconstruction close to 0.5fS
- “(sin x)/x" correction
- Further reading
- 21. Resampling, interpolation, and decimation
- 22. Image digitization and reconstruction
- 23. Perception and visual acuity
- 24. Luminance and lightness
-
25. The CIE system of colorimetry
- Fundamentals of vision
- Definitions
- Spectral power distribution (SPD) and tristimulus
- Spectral constraints
- CIE XYZ tristimulus
- CIE [x, y] chromaticity
- Blackbody radiation
- Colour temperature
- White
- Chromatic adaptation
- Perceptually uniform colour spaces
- CIE L*u*v*
- CIE L*a*b* (CIELAB)
- CIE L*u*v* and CIE L*a*b* summary
- Colour specification and colour image coding
- Further reading
-
26. Colour science for video
- Additive reproduction (RGB)
- Characterization of RGB primaries
- BT.709 primaries
- Leggacy SD primaries
- sRGB system
- SMPTE Free Scale (FS) primaries
- AMPAS ACES primaries
- SMPTE/DCI P3 primaries
- CMFs and SPDs
- Normalization and scaling
- Luminance coefficients
- Transformations between RGB and CIE XYZ
- Noise due to matrixing
- Transforms among RGB systems
- Camera white reference
- Display white reference
- Gamut
- Wide-gamut reproduction
- Free Scale Gamut, Free Scale Log (FS-Gamut, FS-Log)
- Further reading
-
27. Gamma
- Gamma in CRT physics
- The amazing coincidence!
- Gamma in video
- Opto-electronic conversion functions (OECFs)
- BT.709 OECF
- SMPTE 240M OECF
- sRGB transfer function
- Transfer functions in SD
- Bit depth requirements
- Gamma in modern display devices
- Estimating gamma
- Gamma in video, CGI, and Macintosh
- Gamma in computer graphics
- Gamma in pseudocolour
- Limitations of 8-bit linear coding
- Linear and nonlinear coding in CGI
- 28. Luma and colour differences
-
20. Filtering and sampling
- PART 3
-
PART 4
- 37. Reference display and viewing conditions
-
38. SDI and HD-SDI interfaces
- Component digital SD interface (BT.601)
- Serial digital interface (SDI)
- Component digital HD-SDI
- SDI and HD-SDI sync, TRS, and ancillary data
- TRS in 4:2:2 SD-SDI
- TRS in HD-SDI
- Analog sync and digital/analog timing relationships
- Ancillary data
- SDI coding
- HD-SDI coding
- Interfaces for compressed video
- SDTI
- Switching and mixing
- Timing in digital facilities
- ASI
- Summary of digital interfaces
-
39. 480 component video
- Frame rate
- Interlace
- Line sync
- Field/frame sync
- R′G′B′ EOCF and primaries
- Luma (Y′)
- Picture center, aspect ratio, and blanking
- Halfline blanking
- Component digital 4:2:2 interface
- Component analog R′G′B′ interface
- Component analog Y′PBPR interface, EBU N10
- Component analog Y′PBPR interface, industry standard
- 40. 576 component video
- 41. 280 ×720 HD
- 42. 1920 ×1080 HD
- 43. HD videotape
- 44. Component analog HD interface
-
PART 5
- 45. JPEG and motion-JPEG (M-JPEG) compression
- 46. DV compression
-
47. MPEG-2 video compression
- MPEG-2 profiles and levels
- Picture structure
- Frame rate and 2-3 pulldown in MPEG
- Luma and chroma sampling structures
- Macroblocks
- Picture coding types – I, P, B
- Prediction
- Motion vectors (MVs)
- Coding of a block
- Frame and field DCT types
- Zigzag and VLE
- Refresh
- Motion estimation
- Rate control and buffer management
- Bitstream syntax
- Transport
-
48. H.264 video compression
- Algorithmic features, profiles, and levels
- Baseline and extended profiles
- High profiles
- Hierarchy
- Multiple reference pictures
- Slices
- Spatial intra prediction
- Flexible motion compensation
- Quarter-pel motion-compensated interpolation
- Weighting and offsetting of MC prediction
- 16-bit integer transform
- Quantizer
- Variable-length coding
- Context adaptivity
- CABAC
- Deblocking filter
- Buffer control
- Scalable video coding (SVC)
- Multiview video coding (MVC)
- AVC-Intra
- 49. VP8 compression
- PART 6
- Glossary
- index
- About the author
Product information
- Title: Digital Video and HD, 2nd Edition
- Author(s):
- Release date: February 2012
- Publisher(s): Morgan Kaufmann
- ISBN: 9780123919328
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