Chapter 12: Refining and Creating Cinematic Concept Art

In Chapter 11, Working with Concept Art, we discussed using perspectives and composition templates (namely, the Rule of Thirds and the Golden Ratio) to pre-plan our final project: a cinematic piece of concept art that would be worthy of being published in a "Making Of" style artbook for a fictional video game.

Think of this as our "capstone assignment" – something that will utilize tricks and techniques we have learned throughout this book. We will put Krita, and ourselves, to our highest creative capacity and push ourselves past any preconceived "art skill plateau." Since this book ...

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