Chapter 9. Practical Embedded Coding Techniques
Jack Ganssle
Reentrancy
Virtually every embedded system uses interrupts; many support multitasking or multithreaded operations. These sorts of applications can expect the program’s control flow to change contexts at just about any time. When that interrupt comes, the current operation is put on hold and another function or task starts running. What happens if functions and tasks share variables? Disaster surely looms if one routine corrupts the other’s data.
By carefully controlling how data is shared, we create reentrant functions, those that allow multiple concurrent invocations that do not interfere with each other. The word “pure” is sometimes used interchangeably with “reentrant.”
Reentrancy was ...
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