TWENTY-FOUR
The Production Pipeline
Introduction
Production and game assemblage may take a matter of weeks or may take a year or more, depending on the size of your project. You’ve put together a team, analyzed your needs, translated teaching content into effective gameplay design, created the necessary road map documents, chosen your software tools, and are now in the process of developing your media assets. Now it’s up to your coders and artists to play nice together and build the project to specification.
How can we make sure that everything flows through the pipeline, avoiding bottlenecks and bad handoffs? What is a typical production process? While drawing from our own experience, we also talked to several small shop game developers ...
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